The Role
As a Unity Developer at Playbook, you'll help build out the backbone of our main product. From backend logistics to component design, you'll be contributing to all facets of our in-headset editor.
As an early engineer, you'll be staked in the product right from the beginning. You'll own features at every point of the product lifecycle, from ideation to production. You’ll help shape the culture of Playbook in its earliest days.
Compensation
- $70k - $100k / yearly depending on experience
Required Skills
- Strong Unity fundamentals (C#) - including animation, backend, UI, shaders, object manipulation
- Experience working with XR integrations - Oculus SDK preferred
Nice To Have Skills
- 1+ years full-time experience in XR development
- Strong background in Figma, Blender, Unity, Unreal
- ShaderGraph expertise
- Demonstrated interest in open and community-driven platforms
About You
- You're deeply passionate about the AR/VR space and you care about great tools to empower creative people
- You're a fast learner and super responsive
- You’re candid and direct when addressing what’s working and what’s not
How to Apply
- Send us an email or DM @playbookxr on Twitter with an intro and a link to your portfolio or sample of work.